Closed bogumidu closed 1 month ago
File scripts.js.map is created in .regolith/tmp directory before being copied to the export target.
scripts.js.map
.regolith/tmp
File scripts.js.map is only present in export target instead of both directories.
This makes using minecraft-js debugger significantly more difficult.
Downgrading gametests to version 1.6.0 fixes the issue
Refer to the changelog https://github.com/Bedrock-OSS/regolith-filters/tree/master/gametests#161
debug_build was renamed to debugBuild to keep the same naming.
debug_build
debugBuild
Expected output:
File
scripts.js.map
is created in.regolith/tmp
directory before being copied to the export target.Current state:
File
scripts.js.map
is only present in export target instead of both directories.Reasoning:
This makes using minecraft-js debugger significantly more difficult.
Current workaround:
Downgrading gametests to version 1.6.0 fixes the issue