BeeGass / AI-Project2

In the class CS-4341, Artificial Intelligence, we were tasked to build an agent that could play the game of Gomoku. In order to achieve this the team implemented the MiniMax algorithm, Alpha-beta-pruning as well as our own understanding of evualtion function to facilitate the previous two algorithms. Additionally to aide in the agents compentency the team built, from scratch, a linear neural network.
https://github.com/BeeGassy/AI_Project2
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Resources 9/27/20 #1

Open BeeGass opened 4 years ago

BeeGass commented 4 years ago

https://gomocup.org/ http://www.cs.cornell.edu/courses/cs2110/2014sp/assignments/a4/A4ConnectFour.pdf https://lib.dr.iastate.edu/cgi/viewcontent.cgi?article=1491&context=creativecomponents