Closed PowerfulBacon closed 3 months ago
Actually, projectiles should just always hit mobs if they have moved within the last [X] deci-seconds.
Actually, projectiles should just always hit mobs if they have moved within the last [X] deci-seconds.
Yes, please! It is so annoying to hit people crawling with ranged.
Resting makes bullets pass over you unless they were directly clicked on you. This is fine and all, however in space you can heavily abuse this by resting, firing and then letting newtonian motion drift you around, making you unhittable. If someone clicked on your mob, then you moved from where they clicked you so the projectile misses.
One possible solution is to make it so that while in 0g, all projectiles passing over you will hit you.