Open MarkusLarsson421 opened 3 months ago
This issue has been inactive for long enough to be automatically marked as stale. If this was a bug report and hasn't been addressed yet, and is still a problem, please don't hesitate to notify a maintainer.
Describe the feature request
I'd like it if instead of having to make eight different sprites for each hand for each direction, the game would just take a base hand held item and rotate it to fit the the character.
This would only apply if there is only one direction for the sprite so it doesn't mess with things which can't be avoid being rotated without being noticed.
So you wouldn't have to draw transparency either as the characters' hand sprite would be layered on top of it as long as the character isn't facing south.
The rest would just be pixel shifting it around a few pixels. We could cut down on this down to only 1/8!