BeeStation / BeeStation-Hornet

99.95% station. 0.05% bees
https://beestation13.com
GNU Affero General Public License v3.0
200 stars 682 forks source link

Fland Minor Mapping Fixes #11777

Closed MarkusLarsson421 closed 2 weeks ago

MarkusLarsson421 commented 1 month ago

About The Pull Request

Fixes random minor mapping issues with Fland. Details will be in testing photographs and procedure.

Why It's Good For The Game

Fixes good.

Testing Photographs and Procedure

Screenshots&Videos Added windows and a door to the south side of the library. ![image](https://github.com/user-attachments/assets/8847fa98-480d-4ef1-b959-3b4a424147a2) Shuffled around Nanites room a tad, added an extra set of nanite scanner and remote controller. ![image](https://github.com/user-attachments/assets/08c480bf-7126-4559-ac9a-1dd2fc57e8e4) Removed the extra plasteel in Robotics. From 30 plasteel to 15. ![image](https://github.com/user-attachments/assets/3ebcf544-a773-475d-bc9d-331cb4f2e704) Added Robotics access requirements to Mechbay shutter buttons. ![image](https://github.com/user-attachments/assets/60dbcf58-e5f3-4b24-9d12-0a8c0f4ca630) Added a second thermomachine to toxins. ![image](https://github.com/user-attachments/assets/e6250057-e7f9-4296-b2f3-da92d3baf8cf) Added maintenance door to the maintenance area all over the station. ![image](https://github.com/user-attachments/assets/8689a576-5fd1-423c-b239-eb5c155def87) Moved SM APC into the SM airlock. ![image](https://github.com/user-attachments/assets/7966ae65-21ec-4cce-8874-5c906b8dc837) Replaced the SM rooms' "strange floor" with "ameridiner" floor. It should hopefully be pickupable unlike the current one. ![image](https://github.com/user-attachments/assets/da01cd2b-8cea-4653-8dec-4772cff70c92) Removed R&D access from the Cargo Maintenance. ![image](https://github.com/user-attachments/assets/7b9291d8-b45e-4c20-97b3-53a45c65082b) Replaced door into maintenance with a maintenance door, did this in a bunch of other places too. ![image](https://github.com/user-attachments/assets/0fb3f591-999b-404e-8be8-5d0b4ee7ab43) Removed telecoms access requirement from the telecoms control room. ![image](https://github.com/user-attachments/assets/8328ecdb-5106-42f5-8095-f216a4bd07d2) Added darker windows to the prison interviewing area. ![image](https://github.com/user-attachments/assets/b804423f-fc87-4ed9-86ae-b9d079bcba7c) Replaced door with maintenance and removed firedoor. ![image](https://github.com/user-attachments/assets/c16f0369-e4db-4638-9ea9-358a6645a924) Same here. ![image](https://github.com/user-attachments/assets/4a4846e3-bee4-461c-b9dd-77453b6c5c07) Removed eight rogue corner railings all over Fland. Moved emergency medical lockdown shutters to include the lobby areas and windows leading to public areas. ![image](https://github.com/user-attachments/assets/607ee61a-65a9-4b3e-bfb5-5b2aec683cc5) Removed rogue emergency medical lockdown shutter by chemistry. ![image](https://github.com/user-attachments/assets/e767be4e-85fb-4e14-af4a-eca2839137b8) Remove dreaded news caster over vendor between the Labour shuttle and Chemistry. ![image](https://github.com/user-attachments/assets/2d9634e5-a183-43d9-aff3-7d7b12b6aedd) Removed head of staff access on this door? ![image](https://github.com/user-attachments/assets/a78e6d23-0e53-4916-bd46-2bc0aaa32ecb) Added Holopads outside the AI sat and outside the HoP line. ![image](https://github.com/user-attachments/assets/85f97248-4a95-4f96-9a6d-60018c7f36ca) Removed directional glass windows between the suit storage units. ![image](https://github.com/user-attachments/assets/6590b3f9-a449-4244-b2e9-22031ca8735d) Added tracking beacon to the shuttle construction area. ![image](https://github.com/user-attachments/assets/ea04a6d2-3a79-4389-b880-7fa3ba905399) Added pipe dispenser (not RPD) to Exploration. ![image](https://github.com/user-attachments/assets/2b7074e2-d588-4492-beae-85eb8c81803b) Removed one out of three teleporter beacons on the spare hand teleporter. ![image](https://github.com/user-attachments/assets/64570ac2-39c2-4a28-9040-599655dcc00f)

Changelog

:cl: tweak: Tweaked Fland a bunch. fix: Removed double plasteel in Robotics. tweak: Added a second thermo machine in toxins. tweak: Added Pipe Dispenser to Exploration. /:cl:

MarkusLarsson421 commented 1 month ago

I am not too sure if adding a pipe dispenser into Exploration is a tweak or a balance change, for the most part it changes the first 3 minutes of the game for Exploration and that's it.

github-actions[bot] commented 3 weeks ago

This pull request has conflicts, please resolve those before we can evaluate the pull request.