Open Fronsis opened 3 weeks ago
I was said assassin and man was it satisfying to just tap someone and they die, but yeah something needs to change in that equation. It's bugged anyways, you sometimes are already stealthed when you manifest but not really, so you gotta remove stealth, wait for the cooldown on that, then go back into proper stealth.
I'd say making it so attacking someone pulls you out of stealth would be nice. Also upping the range of it. Turn it into a long range harrasment thing where you can really just set up for one rather hard attack before you gotta return to your master 2 rooms away to avoid retaliation, and then set up another ambush.
Describe the feature request
As title said, i've tested it privately and saw it on a round(obviously no one had a debug armor but ERT/Riot armors), if you put all the stats on Damage + Bladed(could be other perhaps) you can literally one-two shot people with the highest armors in the game, the stand enters stealths.. and just one tap you, not much of a counter play, like sure they're an assassin but they have a weird concept of positioning/critting and don't leave much room to do anything since you're critted instantly and when they're invisible approaching you you can't even shoot them with laser so the user can be on a hallway, avoiding bullets while the stands just attacks, goes invisible, atacks and so forth.