BeeStation / NSV13

NSV13, a Ship-to-ship Combat SS13 Server
GNU Affero General Public License v3.0
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Imports prosthetics from paradise(mostly) #2617

Closed Pockets-byte closed 2 months ago

Pockets-byte commented 3 months ago

About The Pull Request

Imports a few of paradise's ports of baystation prosthetics, as well as my own take on a nsv-aligned veymed set to the augment customizer. no more lame prosthetics for the most part.

did notice a few issues during testing, namely that limbs render in the order they're attached, so a newly augmented torso will render over limbs, but I don't know enough to fix this, and hair is hidden by robotic heads, which means the veymed head makes you bald, but again, I don't know how to fix this

Testing Photographs and Procedure

image

Changelog

:cl: KasparoVy add: added more custom prosthetic sprites /:cl:

Pockets-byte commented 3 months ago

All fixed up, I don't have any plans to send this to beestation as well personally, so they're in NSV now. there's still pleny of room for change overall, but for now, this serves as a good starter

TheFakeElon commented 2 months ago

Take extra care to credit ports when there's sprites included, the asset license is a bit grey with AGPL.

Bokkiewokkie commented 2 months ago

Take extra care to credit ports when there's sprites included, the asset license is a bit grey with AGPL.

Assets fall under CC 3.0 not AGPL, but yeah I added the original spriter's name as credits regardless

Pockets-byte commented 2 months ago

Take extra care to credit ports when there's sprites included, the asset license is a bit grey with AGPL.

Assets fall under CC 3.0 not AGPL, but yeah I added the original spriter's name as credits regardless

thanks, I was meaning to get around to it