BeeStation / NSV13

NSV13, a Ship-to-ship Combat SS13 Server
GNU Affero General Public License v3.0
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Another few random fixes #2634

Closed DeltaFire15 closed 1 month ago

DeltaFire15 commented 2 months ago

About The Pull Request

Went to fix one annoying runtime, found more while debugging as it goes. See changelog or code for what exactly.

Why It's Good For The Game

Fix man good.

Testing Photographs and Procedure

image

Changelog

:cl: fix: Overmap projectiles should no longer runtime during collisions while in the process of being fired. fix: Explosions no longer try to throw qdeleting objects. fix: The admin ghost checking proc no longer cries if it is passed a non-mob. fix: The ship console references on overmaps now have some slightly more sane reference handling. /:cl:

DeltaFire15 commented 2 months ago

Obviously nobody could ever think of making a second console of any type! (That reminds me I need to look at the exploit of astrometrics stacking sometime..)

Bokkiewokkie commented 2 months ago

Obviously nobody could ever think of making a second console of any type! (That reminds me I need to look at the exploit of astrometrics stacking sometime..)

(My ass spawning a starmap console in maints to look at it as an admin before we had the starsys manager)