makes the lasers go boom so 10 minute invulnerability isn't actually invulnerability
phase cannon has a large explosion with no devastation, pulses get small explosions, LAMS fire gets nothing, go sit in the corner
Why It's Good For The Game
lasers not going boom is boring and a little broken.
Testing Photographs and Procedure
Screenshots&Videos
Put screenshots and videos here with an empty line between the screenshots and the `` tags.
https://github.com/BeeStation/NSV13/assets/55299415/544f47c7-d3d9-4e36-897f-8c2590338f3f
Changelog
:cl:
add: Added relayed (overmap) laser projectiles for boom
/:cl:
About The Pull Request
makes the lasers go boom so 10 minute invulnerability isn't actually invulnerability phase cannon has a large explosion with no devastation, pulses get small explosions, LAMS fire gets nothing, go sit in the corner
Why It's Good For The Game
lasers not going boom is boring and a little broken.
Testing Photographs and Procedure
Screenshots&Videos
Put screenshots and videos here with an empty line between the screenshots and the `Changelog
:cl: add: Added relayed (overmap) laser projectiles for boom /:cl: