Beeblerox / BitmapFont

cross-platform bitmap font implementation
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Background transparency issue when using blitting #23

Open elFlashor opened 8 years ago

elFlashor commented 8 years ago

I'm trying to add a semi-transparent background to the BitmapTextField, but when I'm setting the render mode to BLIT, the color and alpha are not properly displayed if I'm not using a complete solid color : bitmapfont

The background color here is supposed to be 0xCC0000FF (slightly transparent blue), but as you can see it only appears in the top-left corner.

Works perfectly in TILE mode.