Heya! I was debugging a bit of odd behavior on my server lately and noticed that the Mosses (as well as leaves) do not utilize the tooltype Shears, nor do they attempt to utilize any form of tag (such as #forge:shears built right into Forge). As a result, other mods (such as Tinkers' Kama as well as Botania's two magic-based varieties of Shears do not work.
In addition, I noticed something that caught my eye -- all of the blocks that are meant to require shears (which has already been done via Datapack Loot Table) seem to implement IForgeSheerable. This Interface is meant for items that need to emulate the functionality of shears across the board, since this part of MC isn't exactly data-driven.
Versions
I can provide this info if you'd like, but I'm sourcing my concerns from the code currently in the repo, so I can't exactly say where the problem lies (as far as a version number).
If you accept PRs, I'd be glad to make this change 😄
Overview
Heya! I was debugging a bit of odd behavior on my server lately and noticed that the Mosses (as well as leaves) do not utilize the tooltype
Shears
, nor do they attempt to utilize any form of tag (such as#forge:shears
built right into Forge). As a result, other mods (such as Tinkers' Kama as well as Botania's two magic-based varieties of Shears do not work.In addition, I noticed something that caught my eye -- all of the blocks that are meant to require shears (which has already been done via Datapack Loot Table) seem to implement
IForgeSheerable
. This Interface is meant for items that need to emulate the functionality of shears across the board, since this part of MC isn't exactly data-driven.Versions
I can provide this info if you'd like, but I'm sourcing my concerns from the code currently in the repo, so I can't exactly say where the problem lies (as far as a version number).
If you accept PRs, I'd be glad to make this change 😄