Open Beetrootmonkey opened 6 years ago
The line 'item.SetNameOverride("...")' propably changes the name of some random items in the world when dropped to 'Moonstone (Dormant)' for some reason.
Haven't gotten that bug yet since 1.0.6. Maybe it's gone.
The line 'item.SetNameOverride("...")' propably changes the name of some random items in the world when dropped to 'Moonstone (Dormant)' for some reason.