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Beherith
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Skeletor_S3O
A blender script that automatically generates a skeleton for an s3o imported model for SpringRTS animation. Makes .BOS exported script from animation too.
https://www.beyondallreason.info/
GNU General Public License v3.0
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Skeletor's 'Create Skeleton' button now extends the bone "tail"
#15
Beherith
closed
10 months ago
0
Added 'Export for Skinning' option
#14
MaDDoXbr
closed
11 months ago
0
LUS Tween export: Minor marker fixes
#13
MaDDoXbr
closed
1 year ago
0
Added 'LUS Tween' Export option
#12
MaDDoXbr
closed
1 year ago
0
* New 'Add IK' option added to UI; bugfix
#11
MaDDoXbr
closed
2 years ago
1
* Fixed bug with animation curves with no location keys being ignored
#10
MaDDoXbr
closed
2 years ago
0
Fixed multi-level hierarchy bug when creating skeleton
#9
MaDDoXbr
closed
2 years ago
1
Few questions
#8
JMRMEDEV
closed
3 years ago
1
mirror mode to duplicate keyframes
#7
psimyn
closed
3 years ago
5
Fix deathanim output, and some indentation
#6
psimyn
closed
3 years ago
0
Export function does create an almost empty file
#5
azaremoth
opened
3 years ago
2
export multiple actions
#4
psimyn
opened
3 years ago
3
Skip creating faces that already exists
#3
psimyn
closed
3 years ago
0
WIP: output mostly lus for walk script
#2
psimyn
closed
3 years ago
6
Fight..
#1
PicassoCT
closed
3 years ago
5