[ ] /armorstand flasher (GUI/<>) | Enables flashing text for armorstand
tick-timer to run when armorstand is loaded
GUI for individual "slides" to cycle between
[ ] /armorstand blinker | Enables a "show on event" type hologram
Timer for how long to stay on for
Eligible events:
Player clicks <Block>: buttons, levers, doors, chests
Handler Features:
Color-flashing armorstand names (Holograms)
Show on event
Menu Concepts
Main Menu
NewStand
Hologram
Tinyblock
Armorstands
Filter Menu:
All
ByWorld
ByNamedLocation
NearMe
Last
Selected(if)
PlacedBy
Armorstand Editor
Helmet
Gravity
Visibility
Showname
Vulnerability
interactable
Hand
Chest
Off-Hand
Arms
Size
Glow
Plate
Legs
Boots
Position X
LeftArm X
RightArm X
Chest X
LeftLeg X
RightLeg X
TinyBlock
Hologram
Position Y
LeftArm Y
RightArm Y
Chest Y
LeftLeg Y
RightLeg Y
MainMenu
Delete
Position Z
LeftArm Z
RightArm Z
Chest Z
LeftLeg Z
RightLeg Z
Original request:
Description:
It's a normal bookshelf but smaller... for decoration purposes.
Pros:
- More decor.
- People love books
- Great for parties
- Villagers love them
- Seriously just an all around great item
Cons:
- N/A
Urgency:
- Extremely
Edited: Merging into different issue:
Armorstand Command
"Tiny Bookshelves" Can be categorized as a general armorstand command, as this will implement this directly.
Implemented Command: Armorstand Command & GUI Command Category: Behrry Essentials Description: Adjusts and sets armorstand qualities
Features:
Arguments & Usage
GUI Editor options:
/armorstand
- GUI EditorCommand Args:
/armorstand new (<Name>) (category:Name)
| Creates a new armorstand at your location with the specified name/armorstand select <Name>
| Selects the named armorstand/armorstand (<arg>) name:<Name>
| NAME arg for tagging a specific armorstand, as opposed to selecting it via the GUI or selector command/armorstand last
| Last selector arg/armorstand tinyblock
| Sets an armorstand as a tiny block/armorstand copy/paste
| Copy/Paste command to copy holograms/armorstand <limb:LimbName> <X,Y,Z>
| Edits individual limbs:HEAD, BODY, LEFT_ARM, RIGHT_ARM, LEFT_LEG, RIGHT_LEG
/armorstand <slot:SlotName>
| Places held item in individual slots:HAND, OFF_HAND, BOOTS, LEGS, CHEST, HEAD
/armorstand rotate <Y>
| Rotate armor stand base/armorstand plate (on/off)
| Turn on/off foot-plate/armorstand size (small/big/chonk)
| Changes size between small/large/armorstand visible (on/off)
| Toggle visibility/armorstand gravity (on/off)
| Toggle gravity for floating armorstands, rising and lowering it accordingly/armorstand arms (on/off)
| Toggle arms/armorstand showname (on/off)
| Toggle visible name/armorstand glow (on/off)
| Toggle glow mode/armorstand vulnerable (on/off)
| Toggle invulnerability/armorstand interactable (on/off)
| Toggle interactabilityUnique args for Handlers:
/armorstand flasher (GUI/<>)
| Enables flashing text for armorstand/armorstand blinker
| Enables a "show on event" type hologram<Block>
:buttons, levers, doors, chests
Handler Features:
Menu Concepts
Original request: