Ben1138 / SWBF2Phoenix

A re-implementation of the old Star Wars Battlefront II (2005) game, utilizing the Unity game engine
GNU Affero General Public License v3.0
73 stars 12 forks source link

Vehicles don't get destroyed on map switch #15

Closed Ben1138 closed 2 years ago

Ben1138 commented 2 years ago

When switching to another map, or the main menu, all spawned vehicles don't get destroyed with the map itself. They should get destroyed when PhxRuntimeScene::Destroy is called.

grafik