Endor wasn't loading due to the Lua method 'SetStayInTurrets(int)' missing and HoloIcon being null, and the Space maps weren't loading due to the Lua callbacks 'OnObjectKill()' and 'OnObjectRepair()' missing. In order to be able to load these maps, I added 50 more lua callbacks and changed the Lua.cs class to make future additions a little easier.
Endor wasn't loading due to the Lua method 'SetStayInTurrets(int)' missing and HoloIcon being null, and the Space maps weren't loading due to the Lua callbacks 'OnObjectKill()' and 'OnObjectRepair()' missing. In order to be able to load these maps, I added 50 more lua callbacks and changed the Lua.cs class to make future additions a little easier.