Ben1138 / SWBF2Phoenix

A re-implementation of the old Star Wars Battlefront II (2005) game, utilizing the Unity game engine
GNU Affero General Public License v3.0
73 stars 12 forks source link

Humanoid Animation Controller #9

Open Ben1138 opened 2 years ago

Ben1138 commented 2 years ago

Finish the humanoid Animation controller, a.k.a. do a proper implementation covering all animation banks and such. Combo files will be a separate task.

WHSnyder commented 2 years ago

Also, Idk which bones are allowed to be missing when it comes to soldier animation, but you shouldn't assume all bones in the full standard soldier skeleton are available. This is the only example I've seen so far:

humanoid_issue

(On Tatooine Dune Sea from convopack)