Open BenBenBenB opened 9 months ago
Did away with the hard-coded hot keys but will need to incorporate the valid list of AHK keys (currently, all function keys are accounted for).
Still need to do dynamic generation (i.e., templatizing the AHK script) but that won't be too hard. Also need to alert the user (probably with a toast or something) about needing to rerun the script.
Deleted the old one, here is an updated template. Also see the .ahk script in main branch. We could replace lines starting with BESPOKE in the attached file. ahk_template.txt
We could slap a line on to the start of a template saying something like "; Generated by GuyInChair v1.0.0 on 2023-12-10" and append the bespoke hotkeys to the end of the template. No messy middle work is needed for file generation.
Right now, some hot keys are hard coded in. I'd like to give the option to assign hotkeys to each player.
Add a button to generate the AHK script based on chosen hotkeys.
From the table, add to the script for each row's switch/ping/flash hotkeys
Assign for each of the global hotkeys:
Edits: