BenEgeIzmirli / Whittler

MIT License
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More advanced command parsing in the game #25

Open GideonWolfe opened 3 years ago

GideonWolfe commented 3 years ago

Let's suppose I knew exactly what I wanted to do with a given result once I've analyzed it. Currently, the workflow for that would look something like:

  1. 1 (mark as irrelevant)
  2. Enter
  3. y (Search for more results)
  4. Enter
  5. 0-n (select irrelevant metric)
  6. Enter
  7. 1-5 (Select matching type)
  8. Enter
  9. Enter (don'tsearch again)

What if, if more than one argument was detected at step 1, the proceeding arguments would be interpreted as inputs into the game. This way, one could simply type

1 y stringsFound 3 n