Open BenjaTK opened 1 year ago
How can we optimize it? I don't think we can use threads
Hey, I'm new, so don't blame me, but I found that people say that godot autotiling is super slow compared to other autotiling methods. Maybe this is a way? [(https://github.com/Portponky/better-terrain/issues/58)]
This generator is taking 10-12 seconds using the demo, which is A LOT compared to other generators.