Open partydev opened 4 years ago
This is as expected. If the player has no island, and there is no spawn set, then there is nowhere to send the player.
This is as expected. If the player has no island, and there is no spawn set, then there is nowhere to send the player.
That is wrong. If the player has no island, it also tries to create one for it.
That seemingly doesn't work.
We could also add some code to execute "/spawn" and eventually a config option for this.
I stand corrected. I forgot that was done. In ASkyBlock it did /spawn
. I'll check if that island creation thing is working. Not sure if this is the right approach though, maybe just kill the player?
I would suggest config option... like it is with the user command.
Just a command what will happen when player is expelled.
Agreed.
The issue is that we have created on spawn on a separate world, so we cannot create an /is spawn. We would prefer they just issue a specified command as @BONNe said. Provides more flexibility.
Noted.
Description
Describe the bug
/is expel sends both players a message that the player has been expelled, but that player is not teleported anywhere. There is no spawn set and the player does not have an island.
Steps to reproduce the behavior
Expected behavior
Expelled player gets teleported away.
Environment
BentoBox Version (Mandatory)
Running Tuinity-106