Open Tunanodra opened 1 year ago
Interesting idea. To answer your question, the island level can be force-calculated on login, but usually it's just driven by the user running the level command. Question - when you write: "the right to use empty islands will be frozen" - can you explain more what that means?
In regards to you idea, this could actually turn into a different game mode, or a variation on SkyBlock or whatever because in addition to bootstrapping your island and handling the risk of falling, you'd also need to manage finances. You would not want to make your island too big until you had established a good economic engine. Interesting!
Frozen their use of island like they cannot place new block, block water flowing, this will make them hard to earn money, they will think about how to get enough money to pay the island fee, the most possible way of it I guess is break some "high value blocks" and sell it to pay the island fee. I think this will make them develop their island area more carefully and it should provide economic breaks.
By the way our server use dynamic economic plugins and tax plugins to help beginners more easy to earn money and limit top players get control of the game. Which means everyone can have equally chance to develop their own island and get almost good game experience.
Is your feature request related to a problem?
As the server running, the players have too many moneys and they have no reason to get more money and spend it, and their island is too big and become an isolation kingdom, which means the economic will crash. Even if they have a huge empty island and theoretically no longer need to participate in the economic activity, they still sell a lot of supplies to the market, causing the other players to earn a significant decline in profits. Prices have to rise, and even plugins for a dynamic economy will bring about economic collapse. I think a land tax should improve the situation.
Describe the solution you'd like.
To prevent economic collapse, island use needs to be taxed regularly, once every three days, and if the tax cannot be paid, the right to use empty islands will be frozen, which means they have to pay tax or other things to make the server economic balance.
the island tax should depend on island's level. and I'm not sure is the island level calculate automatically run after a time?
Describe alternatives you've considered.
because I use dynamic economic plugins, the other way to make the server economic balance is difficult, as I kwon the Minecraft server with economic system is usually very hard to make it balance, so this should be an "EASY WAY" to make it work.
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I hope my players have a better server environment to develop their island lol