Closed mrfloris closed 5 years ago
Ugh, inconsistencies don't help.. I just looked for something else and noticed this page https://github.com/BentoBoxWorld/BentoBox/wiki/Blueprints
The page says to use [start]
on the sign. The main wiki page links to the video, hence why i try that first.
Yes, that's right. I've removed that old video. Here's the new one: https://youtu.be/4gvaG89uxAs
Description
Describe the bug
As per this video:
https://www.youtube.com/watch?v=hFkP7hit3i4
I've created a sign on the custom island I was creating with the four lines of text, but upon schem save and reset of island it doesn't get translated to expected values.Steps to reproduce the behavior
Follow the instructions on this video you guys made:
https://www.youtube.com/watch?v=hFkP7hit3i4
Note, the locale file does have the sign values, but the video implies to make a sign with the values, no info if the sign when placed should have any specific text on it like %welcome_sign% or something.
Screenshots and videos
Just follow the instructions in the video you guys made:
https://www.youtube.com/watch?v=hFkP7hit3i4
Expected behavior
I expected the sign to take the value from the json file and/or that the
[name]
part gets replaced with the player name who starts the islandEnvironment
Server
Plugins
BentoBox setup
BentoBox and Addons
Configuration
Additional context
The video also included /bsbadmin schem load etc.. but there's no 'schem' command, there is however bsbadmin blueprint, that's what i was using as their sub commands match (pos1/pos2/load/save/etc)