Either I don't understand how this works, or it simply doesn't work. I've tried very little edits and it doesn't seem to load. I have to fully remove the greenhouse/ folder and start up, to rebuild, in order for the 18 greenhouses to regenerate and load.
I suspect yaml errors. You can confirm it is formatted correctly at yamlint.com or other checkers. Feel free to post your file (zip is good) if it passes the yaml checking and you still have issues.
Expected behavior
ability to add conversion types, plants, mobs to the greenhouses' addon "biomes.yml' file, allowing us to edit, expand, add, delete greenhouses.
Observed/Actual behavior
Any edit to the file (ive tried 3x) and then /stop and start the server causes recipe errors, which ends up with 0 greenhouses being loaded.
Steps/models to reproduce
biomes.yml, add a conversion-type to the nether biome which currently doesn't have one.
or add plants like netherwart to soulsand.. and start the server up, things start failing on recipe type not recognized or something.
BentoBox version
Plugin list
n/a
Other
Either I don't understand how this works, or it simply doesn't work. I've tried very little edits and it doesn't seem to load. I have to fully remove the greenhouse/ folder and start up, to rebuild, in order for the 18 greenhouses to regenerate and load.