Closed VozikCZE closed 3 years ago
Yes, I'll look at it.
I've made the initial greenhouse construction all async. Please try it. I plan to work on making the greenhouse content checking async as well, but it is not there yet.
There is still a bug on the final reporting of success.
Im going to test it tommorow morning (ETC+1)
Tested and it looks ok.
Description
Is your feature request related to a problem?
If player creates bigger greenhouse, it can create lag spike.
Is possible to do this task(or some other tasks like plants growing, conversions..) async?
Lasted tick after creating island(green message is succesed create of greenhouse):
Tested on overclocked i7 8700K and 16 GB RAM.