Closed bertek41 closed 4 years ago
The initial island level was not being subtracted from the level. Try the latest snapshot and let me know if that works for you.
Tested build 415 and interestingly problem persists.
What does your config.yml look like? Do you have:
# Zero island levels on new island or island reset
# If true, Level will calculate the starter island's level and remove it from any future level calculations.
# If false, the player's starter island and will count towards their level.
# This will reduce CPU if it isn't used.
zero-new-island-levels: false
in it?
Yes its set to true
[Post deleted] I used the wrong command.
Bug replicated... working on a fix now.
Current build set my island level to initial level. But my server is not public rn so np.
This new build should work. I tested it with your listener and get what's expected. It actually was a long-standing bug where the initial level wasn't being used.
Yep its working now thank you.
Description
Describe the bug
When i do /cave level it returns 100 but in IslandLevelCalculatedEvent it returns 25731.
Steps to reproduce the behavior
/cave level
Expected behavior
It should return 100 like /cave level returns.
Screenshots and videos (Optional)
Environment
Output of
/bbox version
(Mandatory)Additional context (Optional)
IslandLevels.zip