Closed x1p closed 4 years ago
The calculations are like this because currently the nether and end are all summed with the over world. I.e., the “world” for a game mode = overworld + nether + end. The config for other worlds is for game mode worlds like AcidIsland or Caveblock.
Is there some need to really limit a player by environment/dimension? If so then this is an enhancement that can be considered.
Hmm strange logic but ok. Thanks though. I will discuss internally what to do with this.
Description Limiting blocks (blocklimits) per world counts as if all worlds count. Example:
If the overworld has >50 hoppers, no hopper is allowed to be placed in the nether. My own logic would count as follows: 450 hoppers in the overworld and 50 in the nether. or 500 hoppers in the overworld of course.
Steps to reproduce the behavior:
Expected behavior Limiting things per world would imho not include numbers in the global limit if per world is more strict than global
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