Closed Espantonius closed 3 years ago
@Espantonius Please share your Limit config.yml so I can see it.
@Espantonius Please share your Limit config.yml so I can see it.
This is my config: https://gist.github.com/Espantonius/d0c0edd4b8189008e338337e8862386a I have tried removing and putting and the same thing happens with limited mobs.
Oh wait, so you're saying that even with no limits set, this occurs?
If I don't add the addon, this doesn't happen. If for example i limit zombies, skeleton and creepers it happens only with them. With my config as they are all limited it happens with all.
There are a few things going on here:
ticks-per
-> monster-spawns: 1
)I would recommend either not limit naturally spawning monsters (the addon was originally meant to limit hoppers and other big lag producers), increase and/or increase the ticks-per to 4, which will slow down the spawning.
I'll look into trying to prevent monsters from popping up for 1 tick. Even so, the computation will still happen.
Also, can you run this for a while and share your timings report? There may be some plugin that is listening for mob-spawns.
Please try the latest snapshot build and let me know how it works for you. It removes the mob glitching.
The config i modified it a long time ago. The "ticks-per > monster-spawns" i have it at 20.
I'm going to try the last snapshot to see how it goes and in a few hours I'll comment again.
Okay. I have tried the last snapshot and that problem no longer occurs.
If it's not intended for the limitation of mobs, i will change the configuration of the base server for the issue of mob generation.
Good. Unfortunately, this snapshot has duplication issues and so I don't recommend using it in production yet. It'll need more work to prevent exploits. See the parrot bug #97 .
Description After being several days i have seen that in the public server that i have drops of tps. Doing some research i have seen this problem. With the Limits addon the mob spawn goes crazy. They appear and disappear quickly generating quite a few drops of tps. I have tried to do it with several users at the same time and they got to lower the tps to 10.
Steps to reproduce the behavior: Having the Limits addon, create a large flat area. In low light areas where mobs appear, this problem happens.
Screenshots Here i show the problem visually so that it is understood.
Now we don't have the Limits addon installed and we see what happens: https://gyazo.com/41e6fdea209f81bf95d3ff8cbe8f585a
When we have it installed and mobs start to appear, the problem happens: https://gyazo.com/12354046d22de15b78ce0a1519bc7f6b
Server Information: