Probably needs some checking around the code. I couldn't figure out a great way on how to deal with the storage of warpData and changing it completely to newWarpData as you'll see in the code.
The tests for the new commands and such are required to be done but I've tested the following in a live server to make sure it works:
Conversion to Map<UUID, PlayerWarp> from a Map<UUID, Location> stored in database (for some reason, it doesn't convert to newWarpData until some edits or makes a new warp which is confusing)
closes #6
Probably needs some checking around the code. I couldn't figure out a great way on how to deal with the storage of
warpData
and changing it completely tonewWarpData
as you'll see in the code.The tests for the new commands and such are required to be done but I've tested the following in a live server to make sure it works:
Map<UUID, PlayerWarp>
from aMap<UUID, Location>
stored in database (for some reason, it doesn't convert tonewWarpData
until some edits or makes a new warp which is confusing)If there is any suggestions, please let me know.