Open Beosti opened 1 month ago
I think that a kido net like what Hinamori used against the tres bestias during the Arrancar arc would be a great addition to the mod alongside barriers, it could allow for either trapping enemies or detecting enemies while also allowing for offense through certain hado with special traits like lightning and fire.
I actually looked it up and it's a mix of 2 different kido + her zanpakuto. The actual kido she uses is one that just explodes while she uses hainawa (I think) or a modified version of it to make it more web based + explosion is the first kido and her zanpakuto. It's an awkward one. Might fall under the "modified kido" category that I will add via quests or will make yourself (could say fuck it and make a kido generator bcz I really wanted to try a hatsu one anyways).
I actually looked it up and it's a mix of 2 different kido + her zanpakuto. The actual kido she uses is one that just explodes while she uses hainawa (I think) or a modified version of it to make it more web based + explosion is the first kido and her zanpakuto. It's an awkward one. Might fall under the "modified kido" category that I will add via quests or will make yourself (could say fuck it and make a kido generator bcz I really wanted to try a hatsu one anyways).
The net itself is just explained as a "Kido net", but it inherited the properties of shakkaho (I think) and fushibi activated the shakkaho's explosive properties. Her Zanpakuto just made the fireballs she flung. Either fushibi is both the net and the ignition, or just the ignition. You could in theory put the net under fushibi and just make it do that and let players give it the properties of another kido move while the second use of fushibi is the trigger.
Bakudo: Kekkai
General Information
Sub-class of Bakudo #10 focused on barriers, this can be used defensively and offensively
Spells
El Escudo
type
summoning
effect
raises up a barrier blocking incoming attacks from that side