[x] Spawn Eggs for any NPC/MOB in the mod would be a nice addition so we can MIDDLE click any npc to quickly summon them in just like in Vanilla Minecraft
[x] Hollow Evolution special effects when EVOLVING would be great! Black Particles that surround the player as they evolve would be a great visual to showcase the evolution.
[ ] Any Teleportation move in the mod that lets you transfer from the Hollow Dimension or the Soul Society dimension and back should NOT be a shift right click use ability. This makes it extremely annoying when used in combat and easily could be reserved for something else later on. Instead just make it where clicking on the ability in your menu will allowing you to transfer and then goes on cooldown. This way you have fully control over it.
[ ] As a Hollow if you use the Cero move you can't use the bite over it till the laser is used first. This makes trying to save it more annoying and makes the bite more of a secondary thing you always follow up with instead of using the bite often. Therefore make it where the move either now replaces the Dimension transfer controls or you have to hold right click for 3 seconds to charge the beam.
[ ] Eating, placing blocks, opening trader menus, opening chests/furnaces/etc, should take priority over your moves. I don't want to bite/blast the Trader npc every time I meet them or fire my laser when I consume food.
[ ] With water in the Hollow Dimension maybe change the color of the water to be in tune with the dimension instead of it being so pure blue. Maybe either make it more white in color or dull (Grey could work).
[ ] Have it where some blocks such as Hollow Sand will have their texture on all 4 sides shift at random just like Normal Sand does in a Desert. (Go check for yourself if you don't believe me I didn't notice it either till I went to the hollow dimension and saw the difference it made) On top of this Hollow Sand needs to have the Sand sound effect and not a stone sound effect.
[ ] For KAN have a symbol of the currency beside the Name or flat out REPLACING the name unless you hover over the symbol. Makes the Value feel more like a currency then a stat in appearance.
[ ] Add a command to be able to give people Kan from your balance, this way you can give money to friends or use it in servers as a way to trade.
[ ] Add in a Back Button in the menu when selecting Quests, Challenges, Abilities, or Teleports. That or make it where hitting ESC brings you back to the main menu or just back a menu in general. No one wants to have to close out of the whole thing and hit the ability button all over again when it just needs to bring you back.
[ ] Cero as a Hollow could do with it being See-Through and then a bright inside to it that way it actually looks like a Laser and not just a red slow moving block. (More of a art choice but still a nice thing so it looks better but could be done in the future when more effects are added)
[ ] The last words within ANY text screen should be Uppercased, almost every since Stat, Ability, or pretty much anything has the last word LOWERCASED and it makes me want to die inside. Meanwhile Max Health is actually typed properly.
[ ] For some reason /race does not remove Hollow Abilities even if you switch to Quincy, Human, Spirit or anything else. I'm assuming this has to do with the Hollow Ranking System but in general when using /race it should ENTIRELY switch your race and reset your stats this way there isn't any issue.
[ ] Make it where re-clicking the icon for your race in the abilities menu hides that screen again, in the case of more things being added in and maybe multi-classing in the future it be easier if that was possible.
[x] Remove the NAME: (PlayerName) part of the abilities menu, there is no reason to basically see your nametag in a menu already FILLED with text. This way it's a bit less cluttered.
[ ] Also Menu Wise, maybe make it a TAB Menu per section. This way you don't have the jank 4 tab buttons on the bottom right and it's just a proper tab system you see in most mods or games. (Would also help with the clutter as then they would be out of the way )
[ ] Adding on to the previous point if we make GUI art for the menu we can help setup the Tab system and make the menu easier on the eyes. Or even just make it entirely minecraft stylized if you want. (Maybe have FG or someone make Bleach Stylized GUI art that you can use later.
[ ] Replace the normal stone you find in the Hollow Dimension with Hollow Sandstone. This way it fits in better, if wanted I could texture Hollow Stone this way you could have Hollow Sandstone THEN it transfers into Hollow Stone. But that is up to you Beo!
[ ] When in your Ability Menu maybe have it where the background you can see is BLURRED, even Minecraft now in the newer Versions do this to let people focus on the text and such instead. It's extremely clean!
[ ] Change the Size of some Hollows to be more Show Accurate/Manga Accurate. Something like the Spider Stylized Hollow in the anime/manga was HUGE compared to a grown man at least x2 or even x3 the size! Same with the others too usually most even crouching were 1.5X bigger then a grown adult, and then some were about on par with a person (Still usually crouching).
[ ] Make Hollow Eyes Glow in the Dark, this way they truly feel alive! If you also can have Delta or someone get the hollow sound effects they make when they screech to truly make them terrifying/disturbing.
[ ] In certain Dimensions such as Soul Society allow the /time set command to work. Currently it for some reason doesn't work even if the daylight cycle is going on. Making it annoying to test.
[ ] Currently some stats such as Reiatsu as a Hollow make some attacks STUPIDLY strong/spammy. Cero is a great example as once you hit only 5 POINTS out of your max of 100 you can entirely spam the Cero move making it stupidly useful for basically killing everything without a cooldown. And even then just 4 points makes it go from a 900 cooldown to a bare 100 second cooldown! No clue if this also happens to other races but please ensure something like this is hard to build in your stats or is an entire focus for a build.
[ ] Change the EVOLUTION button for Hollows entirely. Just have it where the Evolution bar fills up out of 50 until you hit the max and then you can hit the button to evolve! This way people can't get extra points and waste them. This also removes a decent amount of the clutter it causes and makes it more appealing!
[ ] This QOL suggestion is a bit bigger then the rest, but maybe have it where those extra stats on the side that increase from upgrading your skills appear in the menu when you HOVER over that specific stat. This way it keeps them out of the way but lets you see the information any time you want!
[ ] The Challenge menu could just use a scroll bar and be a bit smaller so you can squeeze any amount of challenges you want into the menu without it cluttering.
[ ] Have Dead Hollowed Trees spawn in the Hollow Dimension just like in the manga panels and so on. It really adds to the atmosphere along with the destroyed pillars. Of course I could make the log, side log, planks, trapdoor, & door textures for the wood set if you want. This way people could even make their own bases there.
Quality of Life Changes:
[x] Spawn Eggs for any NPC/MOB in the mod would be a nice addition so we can MIDDLE click any npc to quickly summon them in just like in Vanilla Minecraft
[x] Hollow Evolution special effects when EVOLVING would be great! Black Particles that surround the player as they evolve would be a great visual to showcase the evolution.
[ ] Any Teleportation move in the mod that lets you transfer from the Hollow Dimension or the Soul Society dimension and back should NOT be a shift right click use ability. This makes it extremely annoying when used in combat and easily could be reserved for something else later on. Instead just make it where clicking on the ability in your menu will allowing you to transfer and then goes on cooldown. This way you have fully control over it.
[ ] As a Hollow if you use the Cero move you can't use the bite over it till the laser is used first. This makes trying to save it more annoying and makes the bite more of a secondary thing you always follow up with instead of using the bite often. Therefore make it where the move either now replaces the Dimension transfer controls or you have to hold right click for 3 seconds to charge the beam.
[ ] Eating, placing blocks, opening trader menus, opening chests/furnaces/etc, should take priority over your moves. I don't want to bite/blast the Trader npc every time I meet them or fire my laser when I consume food.
[ ] With water in the Hollow Dimension maybe change the color of the water to be in tune with the dimension instead of it being so pure blue. Maybe either make it more white in color or dull (Grey could work).
[ ] Have it where some blocks such as Hollow Sand will have their texture on all 4 sides shift at random just like Normal Sand does in a Desert. (Go check for yourself if you don't believe me I didn't notice it either till I went to the hollow dimension and saw the difference it made) On top of this Hollow Sand needs to have the Sand sound effect and not a stone sound effect.
[ ] For KAN have a symbol of the currency beside the Name or flat out REPLACING the name unless you hover over the symbol. Makes the Value feel more like a currency then a stat in appearance.
[ ] Add a command to be able to give people Kan from your balance, this way you can give money to friends or use it in servers as a way to trade.
[ ] Add in a Back Button in the menu when selecting Quests, Challenges, Abilities, or Teleports. That or make it where hitting ESC brings you back to the main menu or just back a menu in general. No one wants to have to close out of the whole thing and hit the ability button all over again when it just needs to bring you back.
[ ] Cero as a Hollow could do with it being See-Through and then a bright inside to it that way it actually looks like a Laser and not just a red slow moving block. (More of a art choice but still a nice thing so it looks better but could be done in the future when more effects are added)
[ ] The last words within ANY text screen should be Uppercased, almost every since Stat, Ability, or pretty much anything has the last word LOWERCASED and it makes me want to die inside. Meanwhile Max Health is actually typed properly.
[ ] For some reason /race does not remove Hollow Abilities even if you switch to Quincy, Human, Spirit or anything else. I'm assuming this has to do with the Hollow Ranking System but in general when using /race it should ENTIRELY switch your race and reset your stats this way there isn't any issue.
[ ] Make it where re-clicking the icon for your race in the abilities menu hides that screen again, in the case of more things being added in and maybe multi-classing in the future it be easier if that was possible.
[x] Remove the NAME: (PlayerName) part of the abilities menu, there is no reason to basically see your nametag in a menu already FILLED with text. This way it's a bit less cluttered.
[ ] Also Menu Wise, maybe make it a TAB Menu per section. This way you don't have the jank 4 tab buttons on the bottom right and it's just a proper tab system you see in most mods or games. (Would also help with the clutter as then they would be out of the way )
[ ] Adding on to the previous point if we make GUI art for the menu we can help setup the Tab system and make the menu easier on the eyes. Or even just make it entirely minecraft stylized if you want. (Maybe have FG or someone make Bleach Stylized GUI art that you can use later.
[ ] Replace the normal stone you find in the Hollow Dimension with Hollow Sandstone. This way it fits in better, if wanted I could texture Hollow Stone this way you could have Hollow Sandstone THEN it transfers into Hollow Stone. But that is up to you Beo!
[ ] When in your Ability Menu maybe have it where the background you can see is BLURRED, even Minecraft now in the newer Versions do this to let people focus on the text and such instead. It's extremely clean!
[ ] Change the Size of some Hollows to be more Show Accurate/Manga Accurate. Something like the Spider Stylized Hollow in the anime/manga was HUGE compared to a grown man at least x2 or even x3 the size! Same with the others too usually most even crouching were 1.5X bigger then a grown adult, and then some were about on par with a person (Still usually crouching).
[ ] Make Hollow Eyes Glow in the Dark, this way they truly feel alive! If you also can have Delta or someone get the hollow sound effects they make when they screech to truly make them terrifying/disturbing.
[ ] In certain Dimensions such as Soul Society allow the /time set command to work. Currently it for some reason doesn't work even if the daylight cycle is going on. Making it annoying to test.
[ ] Currently some stats such as Reiatsu as a Hollow make some attacks STUPIDLY strong/spammy. Cero is a great example as once you hit only 5 POINTS out of your max of 100 you can entirely spam the Cero move making it stupidly useful for basically killing everything without a cooldown. And even then just 4 points makes it go from a 900 cooldown to a bare 100 second cooldown! No clue if this also happens to other races but please ensure something like this is hard to build in your stats or is an entire focus for a build.
[ ] Change the EVOLUTION button for Hollows entirely. Just have it where the Evolution bar fills up out of 50 until you hit the max and then you can hit the button to evolve! This way people can't get extra points and waste them. This also removes a decent amount of the clutter it causes and makes it more appealing!
[ ] This QOL suggestion is a bit bigger then the rest, but maybe have it where those extra stats on the side that increase from upgrading your skills appear in the menu when you HOVER over that specific stat. This way it keeps them out of the way but lets you see the information any time you want!
[ ] The Challenge menu could just use a scroll bar and be a bit smaller so you can squeeze any amount of challenges you want into the menu without it cluttering.
[ ] Have Dead Hollowed Trees spawn in the Hollow Dimension just like in the manga panels and so on. It really adds to the atmosphere along with the destroyed pillars. Of course I could make the log, side log, planks, trapdoor, & door textures for the wood set if you want. This way people could even make their own bases there.