BepInEx / BepInEx.ConfigurationManager

Plugin configuration manager for BepInEx
https://www.patreon.com/ManlyMarco
GNU Lesser General Public License v3.0
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Crashing on Startup [Timberborn] #38

Closed hawkfalcon closed 2 years ago

hawkfalcon commented 2 years ago

I was hoping to use this mod in Timberborn, but it's crashing on startup with:

[Error : Unity Log] InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. Stack trace: UnityEngine.Input.GetKeyDown (UnityEngine.KeyCode key) (at :0) BepInEx.Configuration.KeyboardShortcut.IsDown () (at <73d37a760d5a4444be8d7989b489dc1a>:0) ConfigurationManager.ConfigurationManager.Update () (at D:/SVN/BepInEx.ConfigurationManager/ConfigurationManager/ConfigurationManager.cs:644)

Any ideas on how to fix it?

ManlyMarco commented 2 years ago

It is as it says, a build that uses the new input system is needed in this case. So far this is not supported.

hawkfalcon commented 2 years ago

Got it - thanks