BepInEx / BepInEx.NuGetUpload.Service

Web service for uploading game assemblies to BepInEx NuGet
https://nuget-upload.bepinex.dev
MIT License
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Update Taiko no Tatsujin: The Drum Master framework and assemblies #14

Closed Sanae6 closed 2 years ago

Sanae6 commented 2 years ago

Game name

Taiko no Tatsujin: The Drum Master

Request type

Updating information of the existing game on the feed

Target frameworks, package dependencies

net46 netstandard2.1

Allowed assembly names

Assembly-CSharp-firstpass Assembly-CSharp BuildTimestampDisplay.Sample2 BuildTimestampDisplay DOTween Il2CppMono.Security Il2CppSystem.Configuration Il2CppSystem.Core Il2CppSystem.Runtime.Serialization Il2CppSystem.ServiceModel.Internals Il2CppSystem.Xml Il2CppSystem Il2Cppmscorlib PlayFab SimpleAnimationComponent StompyRobot.SRDebugger StompyRobot.SRF Unity.TextMeshPro Unity.Timeline UnityEngine.AIModule UnityEngine.ARModule UnityEngine.AccessibilityModule UnityEngine.AndroidJNIModule UnityEngine.AnimationModule UnityEngine.AssetBundleModule UnityEngine.AudioModule UnityEngine.ClothModule UnityEngine.ClusterInputModule UnityEngine.ClusterRendererModule UnityEngine.CoreModule UnityEngine.CrashReportingModule UnityEngine.DSPGraphModule UnityEngine.DirectorModule UnityEngine.GIModule UnityEngine.GameCenterModule UnityEngine.GridModule UnityEngine.HotReloadModule UnityEngine.IMGUIModule UnityEngine.ImageConversionModule UnityEngine.InputLegacyModule UnityEngine.InputModule UnityEngine.JSONSerializeModule UnityEngine.LocalizationModule UnityEngine.ParticleSystemModule UnityEngine.PerformanceReportingModule UnityEngine.Physics2DModule UnityEngine.PhysicsModule UnityEngine.ProfilerModule UnityEngine.RuntimeInitializeOnLoadManagerInitializerModule UnityEngine.ScreenCaptureModule UnityEngine.SharedInternalsModule UnityEngine.SpriteMaskModule UnityEngine.SpriteShapeModule UnityEngine.StreamingModule UnityEngine.SubstanceModule UnityEngine.SubsystemsModule UnityEngine.TLSModule UnityEngine.TerrainModule UnityEngine.TerrainPhysicsModule UnityEngine.TextCoreModule UnityEngine.TextRenderingModule UnityEngine.TilemapModule UnityEngine.UI UnityEngine.UIElementsModule UnityEngine.UIElementsNativeModule UnityEngine.UIModule UnityEngine.UNETModule UnityEngine.UmbraModule UnityEngine.UnityAnalyticsModule UnityEngine.UnityConnectModule UnityEngine.UnityCurlModule UnityEngine.UnityTestProtocolModule UnityEngine.UnityWebRequestAssetBundleModule UnityEngine.UnityWebRequestAudioModule UnityEngine.UnityWebRequestModule UnityEngine.UnityWebRequestTextureModule UnityEngine.UnityWebRequestWWWModule UnityEngine.VFXModule UnityEngine.VRModule UnityEngine.VehiclesModule UnityEngine.VideoModule UnityEngine.VirtualTexturingModule UnityEngine.WindModule UnityEngine.XRModule UnityEngine XGamingRuntime

Contact details

@Sanae#4092 on discord

Additional information

The devs updated the game to use IL2CPP instead of Mono. Keeping net46 as a target framework since people have expressed interest in not updating to the latest version and I still want to support all versions, so that's why I'm requesting for netstandard2.1 to be added.

Package ownership agreement

Sanae6 commented 2 years ago

I realized this is missing assembly updates, updating it right now

ghorsington commented 2 years ago

Accepted with modification: netstandard2.1 => netstandard2.0 as there is no need to require a higher version for DLLs generated by unhollower.

The upload key hasn't been modified.