I've maintained a package at https://www.nuget.org/packages/VRising.Unhollowed.Client along with others for our modding community historically. This has been functional for CI/CD as the game client hadn't changed and we collectively were using a ~year old BepInEx build #567. I'm preparing our community for the game's first huge update also in about a year an that includes IL2CPP updates requiring us to update BepInEx and IL2CppInterop to non-master checkpoints. In getting us prepared for this new update I'd like to move to using this feed/service for game assemblies to keep things aligned.
Game name
V Rising
Request type
Adding a new game to the feed
Target frameworks, package dependencies
netstandard2.1
This package has no dependenciesAllowed assembly names
*
Contact details
@
deca#9999
Additional information
V Rising is a DOTS and IL2CPP game
More context on our current state:
I've maintained a package at https://www.nuget.org/packages/VRising.Unhollowed.Client along with others for our modding community historically. This has been functional for CI/CD as the game client hadn't changed and we collectively were using a ~year old BepInEx build #567. I'm preparing our community for the game's first huge update also in about a year an that includes IL2CPP updates requiring us to update BepInEx and IL2CppInterop to non-master checkpoints. In getting us prepared for this new update I'd like to move to using this feed/service for game assemblies to keep things aligned.
Package ownership agreement