I'm trying to add a listener to a delegate, but I get an exception when the event runs.
BepInEx 6.0.0-be.665
Game is Unity 2022.1, v29 metadata (BepInEx says Running under Unity 2021.2.0f1 though?)
Setup:
// GameEvent is `public delegate void GameEvent();` (class that extends `Il2CppSystem.MulticastDelegate`)
// Plugin.OnRoundBegin is `public static void OnRoundBegin() {}`
GameEvents.OnRoundBegin += (GameEvents.GameEvent)Plugin.OnRoundBegin;
// or
GameEvents.OnRoundBegin += (System.Action)Plugin.OnRoundBegin;
Error when the event happens:
[Error :Il2CppInterop] Exception in IL2CPP-to-Managed trampoline, not passing it to il2cpp: System.InvalidOperationException: Handle is not initialized.
at System.Runtime.InteropServices.GCHandle.FromIntPtr(IntPtr value)
at Il2CppInterop.Runtime.Runtime.ClassInjectorBase.GetMonoObjectFromIl2CppPointer(IntPtr pointer) in /home/runner/work/Il2CppInterop/Il2CppInterop/Il2CppInterop.Runtime/Runtime/ClassInjectorBase.cs:line 15
at (il2cpp delegate trampoline) System.Void_System.Action(IntPtr , Il2CppMethodInfo* )
I could just be doing something wrong, but I've tried a bunch of variations and couldn't get it to work.
(I wasn't 100% sure if I should open here or in BepInEx/BepInEx so feel free to transfer)
I'm trying to add a listener to a delegate, but I get an exception when the event runs.
BepInEx 6.0.0-be.665 Game is Unity 2022.1, v29 metadata (BepInEx says
Running under Unity 2021.2.0f1
though?)Setup:
Error when the event happens:
I could just be doing something wrong, but I've tried a bunch of variations and couldn't get it to work.
(I wasn't 100% sure if I should open here or in BepInEx/BepInEx so feel free to transfer)