Open ThatNerdyPikachu opened 4 years ago
Not sure about Bernardo, but I was completely unaware that devicewide saves existed. We'll have to figure out how it fits into the interface and how it works behind the scenes
I was unaware too, it seems to be used only in AC.
Anyways, libnx's fsOpen_SaveData
currently is this:
Result fsOpen_SaveData(FsFileSystem* out, u64 application_id, AccountUid uid) {
FsSaveDataAttribute attr;
memset(&attr, 0, sizeof(attr));
attr.application_id = application_id;
attr.uid = uid;
attr.save_data_type = FsSaveDataType_Account;
return fsOpenSaveDataFileSystem(out, FsSaveDataSpaceId_User, &attr);
}
It sets the save_data_type
to Account. To mount AC's save, just change it to Device. (FsSaveDataType_Device
)
That's how you do it on the backend, anyways. No clue how you want to implement it on the front end, but I'll leave that up to you :)
Quick update: support is being worked on and will probably be ready for this weekend. I don't have games supporting Device Saves so that's what will slow me down the most.
Good to hear! Do you already know if it will be possible to change the owner of villagers? I.e. change the owner of villager A from User Account A to User Account B?
@RathX This thread would be the better place to ask about any save editing.
Can i make a folder for AC in the atmosphere's title/content folder and put in there a cheat file with the cheat i want to activate?
This has nothing to do with this issue, nor is this something for the issue tracker. I suggest joining our discord for questions like that. @huynht12
Quick update: support is being worked on and will probably be ready for this weekend. I don't have games supporting Device Saves so that's what will slow me down the most.
Doesn't hulu use device save?
Anyways, libnx's fsOpen_SaveData currently is this:
That's all well and good @ThatNerdyPikachu but how do you check if a title uses Device or Account type saves?
I don't have games supporting Device Saves so that's what will slow me down the most.
Do you have an amazon wish list or something similar? 😉 Then I wanted to support you by buying you Animal Crossing 😛.
I've heard Hulu also uses device saves.
Any news?
I've made a small tool to serve as a stop-gap until device saves are implemented: https://github.com/iomintz/acnh-backup-restore
Until Checkpoint is updated, Just use JKSV, it supports device saves
Any progress on this?
Update?
Is your feature request related to a problem? Please describe. Certain games for the Switch, such as Animal Crossing: New Horizons, do not use saves per-user. Instead, they use one save, for the device.
Describe the solution you'd like Allow the access of these saves via Checkpoint.
Describe alternatives you've considered I've considered no alternatives.