BertHeesakkers / IGADPiGameServer

Game server created for educational purposes for IGAD (Breda University of Applied Sciences, the Netherlands)
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Added RecvWhoesTurnIsIt desc #6

Closed simonrenger closed 6 years ago

simonrenger commented 6 years ago

See : https://github.com/BertHeesakkers/IGADPiGameServer/blob/master/Source/Server/Server.cpp Server::HandleDetermineCurrentPlayer(RakNet::Packet &a_Packet) sends to the client the current ClientID.

simonrenger commented 6 years ago

Actually I missed out to add:

EMessage_RecvGameJoined
        DATA_1: uint32_t(<CLIENT ID>)
        DATA_2: uint32_t(<GAME ID>)`