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Besjan
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Terrain-Generator
Generate Unity Terrain from DEM / DGM data.
MIT License
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Boundary
#12
Closed
Besjan
closed
4 years ago
Besjan
commented
4 years ago
[x] Flatten terrain outside boundary
[x] Use points to deform terrain #18
[x] Use mesh to deform terrain #17
[x] Check DS Implementation: LevelTerrainTool - CarveTerrain()
[x] Check:
http://blog.almostlogical.com/2010/06/10/real-time-terrain-deformation-in-unity3d/
[x] Check:
https://docs.unity3d.com/2020.1/Documentation/ScriptReference/Experimental.TerrainAPI.TerrainPaintTool_1.html
[x] Remove 0 height terrain tiles
[x] Create border meshes:
https://github.com/Besjan/OSM-Interpreter/issues/5
[x] Add border
https://github.com/Besjan/OSM-Interpreter/issues/2
Besjan
commented
4 years ago
Using Archimatix