issues
search
Besjan
/
Terrain-Generator
Generate Unity Terrain from DEM / DGM data.
MIT License
10
stars
4
forks
source link
Split XYZ data to files containing only heights
#6
Closed
Besjan
closed
4 years ago
Besjan
commented
4 years ago
[x] For each patch load or create related tiles
[x] Create float[,] Heights (height / maxHeight): default height is 0
[x] Name file as: lon_lat_maxHeight
[x] Test binary data (.dat):
https://answers.unity.com/questions/1320236/what-is-binaryformatter-and-how-to-use-it-and-how.html