Open ChristyKGrnKnght opened 7 years ago
I can't reproduce it, it's working on every package I have. We can do it this way:
Alright, that happens because the entire package is in en
language, and the disappearing options are in default language. For some reason the editor does not load that text and since these options don't have any pointers, events and conditions, nothing is saved.
I'll see why that happens.
Thanks for looking at this! I really appreciate it. Knowing now what the issue is, I can work around it by editing the files directly.
When an player option references to a different NPC's option, some of the time the NPC's option gets erased and has to be rewritten over and over each time - this happens even if they are in the same package.