So today I came to a mysterious bug, attleast I think it is.
I made a quest which overlaps between two packages of conversations.
Let's say our first conversation is called : A and our second one is called B. ( just to keep things easy.)
The player starts by talking to person A which then gives the player some tags and some journal updates.
Then when the player goes to person B , the journal need to update and remove the old one.
So I made an event which deletes the journal page from conversation A. event which deletes the old journal line. Named A.Delete_Quest_1.
Now Ingame it works completely fine when I use this. But as soon as I open the conversation in my Beton Quest editor and I go back to conversation B and open the event which deletes the quest, the actual command is gone. It still says run event Delete_Quest_1. but the line after that (the actual command ) journal delete Quest_1 seems to be dissapeared.
As u can see the instruction line dissapeared.
What happens then is when I save my betonquest file again with the new conversations I made. The older conversations which overlap stopped working, the console saying : It doesn't know how to run event Delete Quest because it is not defined. I know what the error means, because again my editor cleared the event line.
Any idea how to fix this?
I hope I explained it correctly, if not, feel free to ask!
Moved from Co0sh/BetonQuest#503 @GameAlong
I'll check that, thanks for reporting :+1: