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Better-Politics-Mod
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Better-Politics-Mod-Vic-3
A mod for the strategy game Victoria 3 that expands political mechanics, introducing more interest groups and interest group splits.
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update to newer bpm
#248
PetriDishB
closed
1 day ago
0
Zapadnik je facelift
#247
orangeoceans
closed
3 days ago
0
Agitator suggestions
#246
phantomcreator42
opened
4 days ago
1
atheists arent in devout anymore in secular countries
#245
Crazyita
closed
2 days ago
0
Separate the confucian state stuff from the mandate of heaven JE and implement it to all confucian countries
#244
BoreasHe
closed
1 week ago
0
Devout fix + changed some characters' ideologies
#243
Crazyita
closed
6 days ago
0
reverting IG initiation 3.0 because of crashes
#242
Crazyita
closed
2 weeks ago
0
Add an event to notify other east asian countries when Qing lost the First Opium War
#241
BoreasHe
closed
2 weeks ago
0
IG initiation rework + reduction cost of several institution
#240
Crazyita
closed
2 weeks ago
0
Reduce costs of a few institutions + small rework of how IG initiation works
#239
Crazyita
closed
2 weeks ago
0
Multiple religious igs (bugfixing required)
#238
Crazyita
closed
2 weeks ago
0
Reduced costs of a few institutions
#237
Crazyita
closed
3 weeks ago
0
Manually add radicalism/seceding states to US slavery related movements
#236
orangeoceans
opened
3 weeks ago
0
Greece gov fix
#235
Vilgarth
closed
2 weeks ago
0
2.2 d2 dev
#234
orangeoceans
closed
3 weeks ago
0
Temporary head
#233
orangeoceans
closed
3 weeks ago
0
Greece Start JE
#232
Vilgarth
closed
3 weeks ago
0
Greece Start JE
#231
Vilgarth
closed
3 weeks ago
0
2.2 d2 dev
#230
xxxAnn
closed
3 weeks ago
0
Temporary head (taken off of forpol cause i fucked 2.2-d1-dev)
#229
xxxAnn
closed
3 weeks ago
1
2.2 d1 dev
#228
xxxAnn
closed
1 month ago
0
laws ai weight
#227
Vilgarth
closed
3 weeks ago
0
Fixed event modifiers
#226
Crazyita
closed
3 weeks ago
0
bug fixes
#225
Vilgarth
closed
1 month ago
0
D2 canada content
#224
xxxAnn
closed
1 month ago
0
caudillo kingsmaker event fix
#223
Vilgarth
closed
1 month ago
0
d1 development cycle
#222
xxxAnn
closed
1 month ago
0
Update zz_bnap_decisions_override.txt
#221
xxxAnn
closed
1 month ago
0
slavery event
#220
Vilgarth
closed
1 month ago
0
d2-canada-content
#219
xxxAnn
closed
1 month ago
0
Make IG activation truly per-country
#218
orangeoceans
opened
1 month ago
0
Railroaded CSA secession event is FSA secession instead
#217
orangeoceans
closed
1 month ago
0
FSA and CSA (scripted secessions) don't get BPM balance modifiers
#216
orangeoceans
closed
1 month ago
0
Fixed je_dual_monarchy, so that it actually works (now for real)
#215
roberd82
closed
1 month ago
0
Fixed je_dual_monarchy, so that it actually works
#214
roberd82
closed
1 month ago
0
Check
#213
Culverin37
closed
1 month ago
0
Check
#212
Culverin37
closed
1 month ago
0
Remove movement support modifier for repeatables with agitator support
#211
orangeoceans
opened
1 month ago
0
Russia Estates, Obschina/Zemstvo and minor bug fixes
#210
Irbynx
closed
1 month ago
0
rework of children's rights events + loc + some other fixes
#209
Crazyita
closed
1 month ago
1
Is Great terror supposed to give 10x mortality mult?
#208
xxxAnn
closed
1 month ago
1
Brazil latam 2.2 d1
#207
Vilgarth
closed
1 month ago
0
2.2 to 2.3 transition
#206
xxxAnn
closed
1 month ago
0
Syndicalist victory event should do some cleanup
#205
orangeoceans
opened
1 month ago
0
Track 2.2-d1 in branch '2.2-d1-dev'
#204
xxxAnn
closed
1 month ago
1
creative-legislature-fix
#203
xxxAnn
closed
1 month ago
0
Radical icon
#202
xxxAnn
closed
1 month ago
0
Colonial admin
#201
xxxAnn
closed
1 month ago
0
Modifiers for law support
#200
xxxAnn
closed
1 month ago
0
Preserve ruler in autocratic republics
#199
orangeoceans
closed
1 month ago
0
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