Better-Scenes / RimConnect-mod

A Twitch integration for the game RimWorld
GNU General Public License v3.0
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Game conditions are always set to last 1 day #15

Open InfinitySamurai opened 4 years ago

InfinitySamurai commented 4 years ago

Currently all game conditions, no matter what, will last for 1 day. This kinda sucks and doesn't make sense for all events. i.e. 1 day of toxic fallout doesn't impact a colony at all If the number is increased, 10 days of solar eclipse would be devastating. This problem needs a fix.

Currently it's set up to automatically generate all the game conditions from incident defs, however there is no way to programmatically figure out how much time suits which incident. The old way of including incidents was manually creating an action and triggering it through the story handler instead of the way it works now.

Ideas on how to fix this problem would be greatly appreciated