Video option mipmap slider lags the game due to re-generating mipmaps, dropping input events. Same happens with render distance slider in-game.
Click on the slider, making the game lag
Mouse the mouse elsewhere
After it unlags, options was not changed
As i see it, either these options should apply after you close options menu (how it does in modern Minecraft with re-loading textures), or it should use a UI element that won't be affected by the lag, such as a combobox.
Video option mipmap slider lags the game due to re-generating mipmaps, dropping input events. Same happens with render distance slider in-game.
As i see it, either these options should apply after you close options menu (how it does in modern Minecraft with re-loading textures), or it should use a UI element that won't be affected by the lag, such as a combobox.