Describe the bug
Not sure if it's intended or not but extreme render distance only reduces fog and doesn't render any more chunks than high does. This makes the world edge really obvious which arguably lets you see more but at the cost of chunk pop in as new ones are loaded.
Steps To Reproduce
Use extreme render distance
Observe ¯\ ( ツ ) /¯
Expected behavior
Extreme render distance renders more chunks and the world edge is properly obscured by fog.
Screenshots
Extreme Render Distance
High Render Distance (You can still see the edge of the world here but to a lesser degree)
Version
1.7.2_01
I just discovered this and now feel deceived (ಠ_ಠ)
Describe the bug Not sure if it's intended or not but extreme render distance only reduces fog and doesn't render any more chunks than high does. This makes the world edge really obvious which arguably lets you see more but at the cost of chunk pop in as new ones are loaded.
Steps To Reproduce
Expected behavior Extreme render distance renders more chunks and the world edge is properly obscured by fog.
Screenshots Extreme Render Distance High Render Distance (You can still see the edge of the world here but to a lesser degree)
Version