Bevium / bevium-home

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Totem Synergy VFX #2

Closed ElTraktor closed 1 month ago

ElTraktor commented 1 month ago

Totem Synergy VFX : we need to comunicate to the players if a synergy is done successfully and at what stage its

we need 2 VFX istances

1: to spwan on the player when he joins a combo succesfully 2: to spawn on the device when a player joins succesfully

nice to have : if there is a small delay based on distance from device.

ex: 10m=Max delay 0.1m = min delay

ElTraktor commented 1 month ago

add a syenrgy failed vfx (spawn only to the joiner player)

failing reasons( Wrong totem combo or missed time frame)