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Bevy-Rust-GPU
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rust-gpu-sdf
Signed distance field library usable on both CPU and GPU.
Apache License 2.0
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`no_std` `named_type` equivalent for cross-workspace communication
#20
Shfty
opened
1 year ago
1
Investigate `Box<dyn Trait>` impls for traits
#19
Shfty
closed
1 year ago
1
Refactor raymarchers as operators with a custom attribute
#18
Shfty
closed
1 year ago
1
Refactor existing SDF shader functions as standard impls for `rust-gpu-sdf`
#17
Shfty
opened
1 year ago
0
Support raymarching distance in prepass, shading in main pass
#16
Shfty
opened
1 year ago
0
Investigate possibility of a custom 'flipped depth' prepass in bevy
#15
Shfty
opened
1 year ago
5
Implement segment tracing
#14
Shfty
opened
1 year ago
0
Interior / exterior distinction for BoundChecker
#13
Shfty
opened
1 year ago
0
Type-level bound / field differentiation
#12
Shfty
opened
1 year ago
0
bevy-rust-gpu pipeline
#11
Shfty
opened
1 year ago
1
False positives for certain SDFs in BoundsChecker
#10
Shfty
closed
1 year ago
1
Non-distance attribute pipeline
#9
Shfty
closed
1 year ago
6
Codify operator arity
#8
Shfty
closed
1 year ago
1
SignedDistanceField implementation for unit types
#7
Shfty
closed
1 year ago
1
Configuration API for composed distance fields
#6
Shfty
closed
1 year ago
4
Fn implementation for SignedDistanceField etc.
#5
Shfty
closed
1 year ago
1
Comprehensive shape / modifier decomposition
#4
Shfty
opened
1 year ago
4
Support for supplemental geometry attributes
#3
Shfty
closed
1 year ago
2
SDF traversal trait
#2
Shfty
closed
1 year ago
1
2D Generalization
#1
Shfty
closed
1 year ago
1