Group ID: Is evaluated on the face domain and splits the input mesh into multiple
parts, each with its own id.
Sample Group ID: Determines in which group the closest nearest surface is detected.
Is Valid: Outputs true if a nearest surface was found, it's false if the group is empty.
Details
SHA-1: 75e9056cac24d319bd5bb65dd13115ddad9074a9
* Geometry Nodes: support group ids in Sample Nearest Surface node
This adds group ids to the `Sample Nearest Surface` node. This allows e.g. finding
the closest point on a specific mesh island.
Three new sockets are added:
* `Group ID`: Is evaluated on the face domain and splits the input mesh into multiple
parts, each with its own id.
* `Sample Group ID`: Determines in which group the closest nearest surface is detected.
* `Is Valid`: Outputs true if a nearest surface was found, it's false if the group is empty.
Pull Request: https://projects.blender.org/blender/blender/pulls/118150
Details
SHA-1: 75e9056cac24d319bd5bb65dd13115ddad9074a9 * Geometry Nodes: support group ids in Sample Nearest Surface node This adds group ids to the `Sample Nearest Surface` node. This allows e.g. finding the closest point on a specific mesh island. Three new sockets are added: * `Group ID`: Is evaluated on the face domain and splits the input mesh into multiple parts, each with its own id. * `Sample Group ID`: Determines in which group the closest nearest surface is detected. * `Is Valid`: Outputs true if a nearest surface was found, it's false if the group is empty. Pull Request: https://projects.blender.org/blender/blender/pulls/118150