One can choose which top level instances should be realized.
The realization depth can be controlled per top-level instance. For example, if there are
5 top level instances, each of which contains 10 other instances, it's now possible to
realize only one level so that one ends up with 50 instances.
Details
SHA-1: 1db538683d94ccbec184470436ab06bf6f399383
* Geometry Nodes: add selection and depth options to Realize Instances node
Previously, the Realize Instances node would always realize everything in the geometry.
Now it's possible to more selectively realize parts of the geometry:
* One can choose which top level instances should be realized.
* The realization depth can be controlled per top-level instance. For example, if there are
5 top level instances, each of which contains 10 other instances, it's now possible to
realize only one level so that one ends up with 50 instances.
Pull Request: https://projects.blender.org/blender/blender/pulls/116582
Nice addition, now document.
Details
SHA-1: 1db538683d94ccbec184470436ab06bf6f399383 * Geometry Nodes: add selection and depth options to Realize Instances node Previously, the Realize Instances node would always realize everything in the geometry. Now it's possible to more selectively realize parts of the geometry: * One can choose which top level instances should be realized. * The realization depth can be controlled per top-level instance. For example, if there are 5 top level instances, each of which contains 10 other instances, it's now possible to realize only one level so that one ends up with 50 instances. Pull Request: https://projects.blender.org/blender/blender/pulls/116582