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The Bforartists Manual
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EEVEE-Next - Properties - Light - Shadow Resolution Scale removed #624

Closed Draise14 closed 4 weeks ago

Draise14 commented 1 month ago

Might not have been documented, but shouldn't be there just in case.

Details SHA-1: 9f2f1a5c578e0c4f4b34e70467800d762a93df48 * EEVEE-Next: Shadow: Remove per light resolution scale The reasonning is that we already have a resolution limit slider per light. The global shadow resolution scale is usefull as a quick speedup option to reduce shadow cost for viewport regular work or for quick rendering. For final render, the per light resolution limit is more suited than a LOD scale since it doesn't modify the filtering of based on distance from the camera. This feature is really not hard to add back if there is a compelling use case for it.
ReinerBforartists commented 4 weeks ago

Fixed with rewrite of chapter for issue EEVEE-Next - Properties - Expose Fast GI ray and step count and other options

627